Title: Mad Squad
Players: 1-4 Player (Local Coop Multiplayer)
Genre: Action, Adventure, Jump-and-Run, Platformer, Beat-em-up, 2.5D, Coop, Multiplayer
Platforms: PC/Mac/Linux/PS4/Xbox One/Wii U
Planned Release: Q2-Q3 2016
Engine: Unity5 Pro
Developer: Interstellar Game Studios
Co-op Platformer Mad Squad relaunched on Kickstarter and Greenlight with new Demo
VIENNA, Austria – August 29, 2015 – Interstellar Game Studios relaunches its Kickstarter and Steam Greenlight campaign for Mad Squad with a new demo update. Mad Squad is a physics-based, 2.5D, Co-op Action-Platformer.
In Mad Squad, you take on the role of a special forces unit with a dog, on a mission to save the world. You move through a voxel-themed world with realistic physics, and encounter NPCs that forward the storyline. Each character has its own set of attacks and can fire energy blasts to interact with the environment.
The relaunch of the two campaigns comes with an update for the demo. The update delivers optimized physics and all-new energy blasts which are now in a cubic style.
Mad Squad is an indie game, developed by Interstellar Game Studios. It is currently running campaigns on Steam Greenlight, Kickstarter, and Indiegogo. The official release is planned for early 2016 for PC, Mac, Linux, Playstation 4, Xbox One and Wii U.
Interstellar Game Studios is the alias for the game developer Reinhard Zach, based in Vienna, Austria.
To find out more visit: www.InterstellarGameStudios.com
Trailer 720p 48fps: https://www.youtube.com/watch?v=G_8DA1nvRGg
Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=505499903
Press Assets: http://www.interstellargamestudios.com/madsquad/
Mad Squad is a colorful and story-driven physics-based 2.5D Multiplayer Action Platformer with a unique game mechanic. Use energy waves to keep off your foes, to move objects or even to blast yourself or other players into the air.
Up to 4 players play local at the same time and solve physics-based puzzles and fight their way across an action-packed, beautiful world. Explore plenty of unique levels and a heart-warming and funny storyline about a special forces squad, their dog and the mission to save the world. Work together, cooperate with each other, and defeat the army of shadows.
Download a free digital copy of the alpha demo for up to 4 players at game jolt
In Mad Squad, you take on the role of a special forces unit that moves through a detailed and colorful 3D world with realistic physics. Use your creativity and your special power to utilize the environment on your journey through carefully crafted levels.
In classic Jump-And-Run tradition, you move from left to right. You encounter NPCs that forward the storyline in a funny manner, and fight of the hostile army of shadows.
The player share the same screen similar to Little Big Planet and New Super Mario Bros locally. The distance between the multiple players is handled through the camera’s zoom and all players are visible at all times. So no annoying off-screen deaths in case someone falls behind. To help players to keep their focus on the characters, a depth of field camera effect is used, which basically blurs the fore- and background.
As fun as this game is to play alone, its real strength lies in the multiplayer aspect. Cooperating has never been this fun, as you have the precise control over your energy wave. The energy wave even reflects physically correct of hit objects. This enables you, for example, to shoot on the ground and get blasted into the air by the reflected energy.
The game also has some Beat-Em-Up elements. Each character has its own set of attacks and varies in speed in strength, making each character somewhat unique to play. All characters and enemies are equipped with a ragdoll, so feel free to punch them as hard as you can, and watch them flying towards the sunrise.
The controls and animations are precisely synched through using the so-called root motion of the animation. This means that models (e.g. the player) are only moved through the movement of the animation which results in a natural look. Combine this approach with Animation Blend Trees, and you get a precise and transitionless movement between standing still to running for your life. The game is intended to be easy and intuitive to pick up and is best played with a gamepad.
About the Developer
Interstellar Game Studios is a Vienna, Austria-based game studio. It was founded about a year ago by me, Reinhard Zach. Ever since then I am working tirelessly to make it a success. I hope to expand and get an experienced artist and musician on board full-time, once the budget belt is a bit wider. At the moment, I work with an artist for specific models and animations.
Before Interstellar Game Studios, I was working as a software developer and for the Technical University Vienna, developing a building automation system on a Raspberry Pi and publishing a paper about that at the ECPPM conference. Next to my job, I finished a BSc. in IT and started my Master studies in software development, from which I dropped out, so I can fully focus on the game development.
For more information check out my linkedIn profile: linkedin.com/in/interstellargs
I am working with Unity5, and my experience as software developer comes in very handy. Unity5 enables me to cover the entire set of platforms. And since I don’t use any online services, or platform specific features, porting is almost as easy pressing a button.
I also live stream the development on a regular basis at:
HD Trailer with 48fps
Watch the trailer in high quality with 48 frames per second at:
Logos and Box Art